#include </home/guntram/tmp/GrAL/gral/complex3d/include/Gral/Grids/Complex3D/complex3d.h>
Public Types | |
typedef Complex3D | grid_type |
typedef grid_category_d< 3 > | category |
Public Member Functions | |
void | clear () |
make this an empty grid | |
bool | valid_vertex (vertex_handle v) const |
bool | valid_cell (cell_handle c) const |
Vertex | switched_vertex (Vertex v, Edge e) const |
Edge | switched_edge (Vertex v, Edge e, Face f) const |
Facet | switched_facet (Edge e, Facet f, Cell c) const |
void | switch_vertex (Vertex &v, Edge e) const |
void | switch_edge (Vertex v, Edge &e, Face f) const |
void | switch_facet (Edge e, Facet &f, Cell c) const |
VertexIterator | FirstVertex () const |
VertexIterator | EndVertex () const |
EdgeIterator | FirstEdge () const |
FacetIterator | FirstFace () const |
FacetIterator | FirstFacet () const |
CellIterator | FirstCell () const |
CellIterator | EndCell () const |
size_type | NumOfVertices () const |
size_type | NumOfCells () const |
Friends | |
class | Vertex_Complex3D |
class | Cell_Complex3D |
class | VertexOnCellIterator_Complex3D |
struct | Complex3D::cell_vertex_incidence_map |
template<class G_SRC , class VCORR , class CCORR > | |
void | ConstructGrid0 (Complex3D &G_dest, G_SRC const &G_src, VCORR &v_corr, CCORR &c_corr) |
Copy any grid to Complex3D. | |
enum | { dim = 3 } |
unsigned | dimension () const |
typedef std::vector < archetype_type > ::const_iterator | archetype_iterator |
archetype_type const & | ArchetypeOf (Cell const &c) const |
archetype_type const & | ArchetypeOf (cell_handle c) const |
archetype_handle | archetype_of (cell_handle c) const |
archetype_handle | archetype_of (Cell const &c) const |
archetype_iterator | BeginArchetype () const |
archetype_iterator | EndArchetype () const |
archetype_handle | handle (archetype_iterator it) const |
archetype_type const & | Archetype (archetype_handle a) const |
Definition at line 98 of file complex3d.h.
void ConstructGrid0 | ( | Complex3D & | G_dest, | |
G_SRC const & | G_src, | |||
VCORR & | v_corr, | |||
CCORR & | c_corr | |||
) | [friend] |
Copy any grid to Complex3D.
Definition at line 33 of file construct-grid.C.